This week: a wrap up on a new set piece and vehicle model.
The sand speeder has come out better than I expected. Didn’t seriously think it would be this good.

Once textured and grouped, I’ll be quickly getting the last few pages set up via the outlines I created to render out all the plates for the frames required. Lighting will be important, so I’ll need several of these speeders in the same frame. I’m considering creating a 3D trader pilot as well… but this is all dependent on time.
Another piece which is almost completed is this Sarai interior:


The wall and door are both textured and bump-mapped. The textures are black-and-white linework so the maps give a nice, sharp bump which looks like linework. Lighting will be important in this set. Warm yellows and oranges are indicative of the Cadian traders, while blues and cool colours should indicate technology which has originated from the more technologically advanced Outlands.
Scripts for Issues 5 and 6 are nearly completely outlined. I am enjoying the scenes I’ve set up, although they’re a bit “talky” and one may even feel a bit teenage drama… but a little action/suspense might balance out the talking. The script process should be completed by May, which means while Issue 4 is scheduled for an April release (cover to be completed and revealed shortly) Issue 5 may be seen as soon as May, and Issue 6 may be out by July.
The rest of the year will be taken up with producing the first Trade Paperback, fixing bad panels, spelling mistakes, extra pages, etc, and setting up the Pozible campaign. Which – if you’ve been following – will include some 3D printed models of the Pandeia cast!
First tabling appearance has been confirmed! I will be tabling alongside Karen Beilharz at the MCA Zine Fair on Sunday May 26th from 11am to 4pm. So if you’re floating around Sydney, come on by and say hello! The entry is Free. More details here: http://www.mca.com.au/events/zine-fair-2013/5795/
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